OOC: Apocalypse How App
Jan. 6th, 2020 10:47 amCharacter Name: Fox Mulder
Age: 36
Canon: The X-Files
Canon point: post-Fight the Future
History: Oh no, his wiki link... Cutoff date/canon point is mid-1998, so you can stop there if you want to spare yourselves.
Personality:
- Selfless. Mulder is constantly thinking of other people's health and wellbeing. He believes people's honest stories of abduction or manipulation without hesitation and does what he can to help their particular situations. He will get ferociously protective of his loved ones and put himself in jeopardy if it means keeping them safe. On more than three occasions, he has offered up his own life in place of someone he cares about. For instance, when the alien bounty hunter took his partner, Agent Scully captive as ransom for Mulder's sister('s clone), he offered himself instead. He will willingly take the fall in a sticky situation if it means getting his loved ones off the hook. See also: impulsive.
- Intelligent. Mulder's got a Master's Degree in Psychology and is a well-known and proficient criminal profiler. He seems to be able to glean facts from cases no one else has noted yet and offer insight into the meaning behind the crimes or occurrences he investigates. He has a seemingly never-ending encyclopedic knowledge of trivia and of criminal and psychological cases. He has been known to come up with solutions to pressing problems on the spot without explanation. He does this in practically every episode, but for the sake of giving an example, when a criminal was executed on death row and swore he'd be reincarnated to get revenge, Mulder believed that the later unexplained murders of the prison guards were done by the guy who just died ranting about coming back to life. He accurately guessed that one of the deaths had nothing to do with the dead inmate and was just a red herring.
- Ambitious. Mulder is very driven. If he feels something, he feels it strongly. This passion can get him into trouble sometimes (often), but when he's dedicated to something or someone, he is absolutely in it for the long haul. His love for his missing sister and relentless drive to solve the mystery of her abduction is the core of his motivation in life. When Agent Scully is abducted and taken to frickin' Antarctica, he makes the trek there by himself and spends a good 30 minutes of the movie navigating a giant alien aircraft looking for her. And he succeeds.
- Impulsive. Mulder rarely stops to think about the consequences of his actions. He tends to think of a goal, the quickest way to accomplish that goal, and then he dives head first into it no matter what ramifications may arise. It can lead to him coming across as inconsiderate, juvenile, and disrespectful to the peers and friends who care about him and try to keep up with him. He doesn't mean to be malicious, but he has been known to leave his FBI partner stranded because he took the car they'd rented to meet up with an informant without running it by her first. When he comes across a man who can heal the wounded, he takes the guy away on a motorboat and leaves his partner behind without telling her anything about what he's doing or where he's going. He has a cell phone and so does she, but it doesn't occur to him to use it until the next day. Absolute tunnel vision.
- Socially Awkward. Mulder does not have the best social skills. Not that he particularly cares, but he says things that either creep people out or make him come off like a lunatic. With his constant, genuine insistence that his sister was abducted by aliens and his beliefs that the U.S. government is targeting him specifically to ruin his life, he doesn't come off as someone who has a good grip on reality. Though his paranoia stems from actual evidence of a conspiracy, he does nothing to assure others that his sanity is intact nor does he reach out to people to make friends or form special bonds. He drives people away and is perfectly okay with it. Him talking about his sister's abduction is a common thing in The X-Files, but his ostracization is evident in very early episodes when his peers constantly openly chastise him in the middle of a case.
Powers/Abilities: Mulder is a regular human with nothing spectacular about him aside from his uncanny ability to deduce what is going on in a crime scene. It's like he has +10 Luck when he rolls for Perception checks. He's very smart and everything, but... yeah, he's practically psychic. Of course, him being practically psychic would probably either break the game or require a LOT of going to people's Permissions pages, so I'll probably tone that part back a bit. Aside from that, he's pretty good with a handgun. I guess he can also run pretty fast because he jogs regularly, but it's still human "fast."
Entity Affinity: INFO HERE
Inventory: Assuming he gets to keep his trenchcoat and his billion pockets, he's got a wallet, FBI badge, Nokia cellular phone, Bureau-issued handgun, car keys to a rented Ford Taurus (so useful!), flashlight, small binoculars, and a photo of himself as a kid with his younger sister. The handgun would [DO NOT FORGET TO FILL THIS IN]
Samples: INFO HERE